Tuesday, June 28, 2005

Drafting Your Team

We have come to the part of the pre-season where it is time to draft your team. So, what is the best way to do this? Well, there are a number of things that you need to take into consideration.

First, you should have checked the rules for a description of exactly how many players you need to have on your team at each position and in total. Some leagues will be very strict as to what positions exist (exactly 4 RBs, 4 WRs, 2 TEs, etc.) while others will allow some flexibility (3RBS, 3 WRs, 1 TE, 2 RBs/WRs, 2 WRs/TEs, etc.). Now how do you pick to fill these slots? Jest hold on for a moment.

The second thing you should have done was gain an understanding of your scoring system. That will tell you who the most valuable players are (along with a little help from us) so you can fill your slots smartly.

For example, if you are in a league where the rules allow you the fill some slots with either a RB or a WR and the scoring system favors the RBs, well, I think you can figure that one out. Also, look for advantages within a position. If your scoring system favors running QBs, you probably want to draft a Michael Vick or Daunte Culpepper over a lead-footed Peyton Manning.

OK, you next question is probably "How do I know what my scoring system favors?". Just leave that one to us. Starting with our next post, we will be looking at the scoring systems of the games we follow. We'll describe each one and tell you what to look for. Then, (here is where the membership plug comes in), for our members, our Draft Package will rate all the players based on the game specific scoring system.

One more thing. Watch out for the bye weeks when you draft. Nothing worse than having half of you roster sitting on the bench one week forcing you to either dump some of them or suck it up and take the loss.

As I mentioned, our next post will start to look at the different games that we track. Expanded versions of the Introduction to Fantasy Football posts along with some parts you didn't get to see (for example changing and maintaining your roster during the season) will soon be posted on the Member side (Come on, you didn't think you were going to get everything for free now did you?)

Also for members, we will be offering an analysis of your individual scoring system should it not be one of those we track. (See it really does pay to join.)

So check back for our game specific analysis starting with the games provided through ESPN.